The digital twin
Ten thousand attempts. Overnight. Nobody at risk.
RAMMS renders the chair, every sensor, every motor, every joint of the arm inside Unreal Engine 5
at frame-accurate physics. Test the whole stack in software before any of it touches a real person.
- Cross a wet cobblestone street at dusk. Thousands of times. Overnight.
- Hardware-in-the-loop testing for real prototypes.
- One engine, one set of assets, three audiences.
And because it is a photoreal world with a physics-accurate chair, it is also a game:
the research version trains the AI, the clinical version trains the user, the consumer version teaches
an able-bodied player what a world built for someone else feels like.